Clicking anywhere else unselects the item, which is the normal behaviour of the game. When restoring the game, the picture of the selected item is displayed in the selected item box, though its name is not displayed until the item is clicked on again (as if Bobbin were still walking towards the item). 0.5.1: The information about the selected item is saved and restored correctly. When restoring the game (or just leaving the menu after saving), the game behaves as if no item were selected. Original interpreter: Whenever F5 is pressed, the selected item gets deselected (you can briefly see the selected item box turn black before the menu appears). Neither behaviour matched the original interpreter's, but the older one was definitely better than the current one. ScummVM's behaviour changed between version 0.5.1 and 0.6.0. displayed in the selected item box next to the distaff, or whatever you want to call it). The two glitches seem really unrelated, so I'll treat them separately (I really should have made two separate bug reports).įirst, I should mention that this happens everywhere, every time that the game is saved with an item "active" (i.e. Please let me know if you want me to file a separate bug for the second issue. I didn't know if I should have made two separate bug reports for these two glitches. I'm attaching a screenshot showing the bug after restoring. Exiting the room and re-entering fixes the problem. So basically, the game behaves as if the dye pot were selected as active item, but does not display its picture in the active items box.Ģ) As can also be seen in the save's thumbnail, the flask had fallen on the table when the game was saved, but when restoring it is hanging in mid-air, and the neck of the flask is floating in the middle of nowhere (exactly where it should be if the flask were in its fallen position). Clicking on the dye pot prints the words "dye pot" on the item location, but does not display the picture. Hovering over the other selectable items (the sheets, the basket.) does not display a close-up of them in the active item location. When restoring, the location where the selected item should appear is black. Loading the attached savegame (in Hetchel's tent) exhibits two minor glitches:ġ) As can be seen on the save's thumbnail, the dye pot was selected when the game was saved. You can open the options in the scummvm launcher and change the graphics mode to opengl and it will make the menu and your games clear and crisp! There are also other rendering modes as well that can be changed.Using ScummVM 1.5.0git2684-g5ae2543 on Win 7 64 bit.
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